NOTE #2: The International House Of Mojo Link Also Contains An Download Link For The Prototype Takie Demo In The Source Itself. (But The Steam/GOG Version Converted The CD Audio Track To The MONSTER.SOU File Called CDDA.SOU). If you are running the game via ScummVM you need to use the file(s) inside the scummvm folder. NOTE #1: CD-ROM Release For Indiana Jones & The Fate Of The Atlantis Use MONSTER.SOU File & US DOS CD-ROM Release For Loom Use An CD Audio Track For Dialogue. All files include both original and ScummVM versions. Question: Will ScummVM Support This Demo For The Daily Build & The Version 2.3.0?
Right now I am as far as ScummVMs Mixed Adlib/MIDI mode, meaning that MT-32 music plays as well as most AdLib sound effects. Unfortunately, This Demo Is Only Version Of The Talkie Version To Monkey Island 2 Until 2010, With The Special Edition Version & Also Fanmade Ultimate Talkie Edition Version”. Adding Roland + AdLib sound to the first Monkey Island game is even harder than I thought.
Before LucasArts Add Dialogue In Later SCUMM-Engine Games & Also Rereleased Loom & Indiana Jones & The Fate Of The Atlantis With Voices On CD-ROM, There’s An Test Demo Of Monkey Island 2: LeChuck’s Revenge Using “MONSTER.SOU” File & An Early Voice For Guybrush Long Before Dominic Armato’s Voice For The Character.